Platforms · Food and grocery delivery app development

Delivery apps where the store, the rider and the customer see the same order.

A food or grocery delivery platform lets customers order from nearby stores and has riders bring the order to the door. We build the customer app, the rider app, a panel for each store and the console that dispatches orders. It is for founders running delivery in one city or several, with their own riders or a partner's.

The problem

Delivery is a marketplace with a clock on it. Three parties have to agree on one order within minutes: the store has to accept it and have the items, a rider has to be free and nearby, and the customer has to know where it is. Grocery adds substitutions when an item is out of stock. Most of the cost sits in the parts nobody demos: which rider gets which order, what happens when a store rejects it, refunds for missing items, and paying riders correctly.

Is this you?

  • Customers order from restaurants, shops or pharmacies near them.
  • Every order needs a rider, and you need to know which one is free.
  • You run your own riders, use a partner's, or want both.
  • Stores need to accept orders and mark items out of stock themselves.
  • You want every live order, rider and refund in one console.

None of these? Moving freight or running a fleet rather than store orders? See logistics and fleet software.

What's included

Customer app Store browsing, basket, checkout, live tracking, history
Rider app Online status, accept or reject, route to the door, earnings
Store panel Accept orders, preparation status, menu or stock, opening hours
Dispatch console Live orders, rider availability, assignment rules, manual override
Substitutions and stock Out-of-stock items, customer-approved swaps, partial refunds
Zones and fees Delivery zones, delivery fees, minimum order, time slots
Payments Card or wallet, cash on delivery, store and rider payouts, commission
Platforms iOS, Android and web

What makes this one hard

Every order has a clock, and three parties have to beat it.

A late meal is a refund, not just a bad review. The platform has to know which riders are online and close, offer the order to the right one first, and hand it to a person in the console when nobody accepts. Getting that wrong costs money on every order, so we write the dispatch rules before we design the screens.

Proof

Help24

Live · Côte d'Ivoire

Pharmacy delivery, not food: pharmacies, riders and patients on one platform, with a live filter for pharmacies on duty near the patient, and a wallet. The rider, availability and payment parts are the ones a food or grocery platform needs.

Help24 — product screen

Read the Help24 case study

Five questions before we quote.

Most projects fail before any code is written — because a price was given before anyone knew what it would cost to build.

If we can't answer these, we quote a phase, not a platform.

  1. 01 Marketplace or single vendor?
  2. 02 Your own riders and staff, or third party?
  3. 03 Which payment rails, and who holds the money?
  4. 04 What is the budget range?
  5. 05 What already exists, and in what state?

Price and phases

Built in phases. You pay per phase.

If phase one doesn't convince you, you stop — and you keep everything we built.

Phase 01

Scope and price

The five questions answered, the build written down, and a named list of what we are not building.

Fixed fee · about a week

Phase 02

The first working version

The core of the platform, running, with real data. This is where you decide whether to continue.

10–14 weeks typical

Phase 03

Everything after

The remaining scope in phases of the same shape, then maintenance. Each one priced before it begins.

Priced per phase

How pricing works

This build

How long does a delivery app take to build?

A first working version is typically 10–14 weeks after scope, and scope is about a week. That version runs one full order with real data: a customer orders, a store accepts, a rider picks it up and drops it off, and you see all of it in the console. Promotions, scheduled orders and more cities are later phases, each priced before it begins.

Read the full guide

Should we use our own riders or a courier partner?

It depends on three things: how many orders you expect at peak, whether you can keep riders busy between peaks, and whether a courier partner operates in your city. Your own riders mean a rider app, onboarding and payouts. A partner means an integration and less control over timing. It is the second of our five questions before we quote, because it changes the build more than most decisions.

How are orders assigned to riders?

Automatically by rules, with a person able to override in the console. The rules usually weigh distance to the store, whether the rider is online and free, and how long the order has waited. If nobody accepts within a set time, the order goes back to a dispatcher. The rules are console settings, so you tune them as you learn your city instead of paying for code changes.

What happens when a grocery item is out of stock?

The store marks it in their panel and the customer's earlier choice decides what happens: take a replacement, let the store choose, or remove the item and get a partial refund. That choice is made at checkout, so the rider is not left waiting on a phone call. Stores can also keep stock current in their panel, so fewer items fail in the first place.

Can customers track the rider live?

Yes. The rider app shares location while an order is active, and the customer sees it on a map alongside the order status. Live tracking relies on maps and location services, which carry third-party fees that we set out before the phase is agreed. Location is shared only during an active order, which matters for rider privacy and for battery life.

How do stores and riders get paid?

From the same order record, after commission. Each order splits into what the store earns, what the rider earns and what the platform keeps, and the console shows all three. Where the payment rail supports payouts, they run automatically; where it does not, the console runs manual payout batches with a full record. We choose the gateway by country and by whether payouts are needed.

Read the full guide

Can we start with one city or one type of store?

Yes, and usually you should. One city lets you get dispatch rules and delivery zones right before they multiply. One type of store, restaurants or groceries, keeps the first phase smaller, because substitutions and stock mostly matter for groceries. If zones, fees and stores are console settings from the start, adding a city later is setup rather than a rebuild.

More answers

Standing questions

Who owns the code?

You do, on full payment. Exclusive and perpetual.

What if you disappear?

Your repository, your accounts, your signing keys. Documented so another team can pick it up.

Can we move to another team later?

Yes. We write the handover documents that make that possible, whether you use them or not.

Do you take equity instead of cash?

No.

Who holds the app store accounts?

You, unless you ask otherwise. Decided at kickoff, not at launch.

What happens to our data?

It is yours. Exportable at any point, in a format another system can read.

Plan your build in two minutes.

No call. A few guided questions, then a tailored quote — usually within one business day.

Get an estimate

Or send us the idea in three sentences on WhatsApp, or email support@codingwitht.com.

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